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Boomerang Animation Tile#


alt text A Tile that animates widgets and returns it to the initial state.

Description#

Description

  • Animates the widget that is being wired to the Property to animate
  • It requires a Transition function, but it defaults to Linear if none are attached.
  • The animation lasts as long as it is set on the Duration of the Animation input, but it also defaults to one second if nothing is wired.
  • This will animate the widget but after the animation is finished, it will return to its original form.

Inputs#

Property to animate#

Info
  • Type
    Accepted types: Widget property
    
  • Usage
    Wire to the widget property that needs to be animated.
    

Property after animation#

Info
  • Type
    Accepted types: Numeric value.
    
    Accepted types: Integer, Floating Point
    
  • Usage
    This will determine how the widget will be animated.
    

Transition function#

Info
  • Type
    Accepted types: Animation Draw Functions Tile
    
  • Usage
    Set the animation function using the Animation Draw Function Tile.
    
    Will default to LInear if nothing is attached.
    

Duration of the animation#

Info
  • Type
    Numeric value defaults to 1
    
    Accepted types: Integer, Floating Point
    
  • Usage
    Set the duration of the Animation
    

Outputs#

Get Animation#

Info
  • Return
    Animation
    
  • Usage
    Will return the Animation.
    

Real Signature#

Signature

  • A plain language description of the function associated with the tile
    def SquareRoot(x):
        return math.sqrt(0)